This seminar focuses on the use of tabletop roleplaying games with teenagers who have social phobias or who are on the autism spectrum.
Description:
This seminar focuses on the use of tabletop roleplaying games with teenagers who have social phobias or who are on the autism spectrum. Based on personal experiences, as well as academic research, we will explore the advantages to engaging in fantasy gaming with special populations of students.
Making money but struggle with keeping cash in your pocket? Come let Aaron Witten, CFP, CRC demystify the world of taxation to help you keep more of your money!
Dr. Heidenreich will share his experience teaching the Cold War by having his students play the game "Twilight Struggle". This is a good talk if you're interested in doing something similar.
The ACRL's Framework for Information Literacy for Higher Education and Games
Summary:
This session will discuss how games can be designed to address the goals of the new ACRL Framework for Information Literacy. Primarily targeted at academic librarians but all educators are welcome.
Learn to qualify your customer, earn the right to ask for the order, and close. See how a few simple techniques can dramatically change your bottom line with Calliope Games and other great brands!
Using Games as Classroom Tools to Increase Attention and Processing Speed
Summary:
Learn about games every teacher SHOULD have in their classroom and how they can help increase your students' attention and processing speed making them more focused as well as better learners.
Description:
You can enable your students to learn more quickly, effectively, and efficiently through the use of games in the classroom! These simple to use and quick games can help to increase students' attention and processing speed making them more focused as well as more effective learners. This session will focus on attention, processing speed, as well as memory, visual and auditory processing, logic and reasoning; all cognitive skills needed to become successful students or professionals.
Using Games as Classroom Tools to Increase Math Skills
Summary:
Learn about games every teacher SHOULD have in their classroom and how they can help increase your students' Math skills making them more focused as well as better learners.
What is the Experience Economy, And Should Your Business Care?
Summary:
In our ultra-competitive marketplace we need to differentiate ourselves. Explore today’s experiential economy and how to capitalize on differentiating activities to make your store a destination.
Description:
Today’s consumers demand more than just a product to win their retail dollars. In this ultra-competitive global economy, it is more important than ever to give consumers a reason, other than price, to visit your store. And, more important than ever to give them a reason to come back. From the moment that a consumer enters your store you have an opportunity to win their allegiance. Utilize that opportunity to create a memorable experience for your customer and you will see them return, with friends. From your friendly greeting to your insightful direction and product knowledge, your customers have come to your store for an experience. In this seminar we will discuss the transition to today’s experiential economy and how to capitalize on differentiating activities to make your store a desired destination.
In this course, we’ll explore a crucial decision that every merchant will make during the course of their business; whether or not to sell games on the Internet.