Games suited for elementary, middle and high school classes, as well as home taught students. Providing an overview of how they can be aligned to curriculum requirements
Calliope Games has teamed up with Sharp As A Tack in supporting the use of games in the classroom. Learn what we are doing and how it can increase sales traffic in your store.
Playing a Story: Creative Writing for Students Through Non-Digial Interactive Text Game Design
Summary:
Brian Mayer leads a hands-on session into how game design engages students with the writing process in a meaningful way while meeting the needs of the new Common Core Curriculum.
Primary Sources and Board Games for History Education
Summary:
Primary sources are a valuable resource for history education, but tracking sources down for lessons and using them in engaging ways within the classroom can be difficult and time intensive.
Educational gaming runs the spectrum from group-play board games to mobile apps. Edupress and Evanced Games are working to add delight to educational games as they connect classroom and living room.
A micro-Reacting game with whoever decides to attend. The games are easy to scale. There will be color-coded handouts that are brief versions of the role sheets students use in the game to read.