World premiere of DGD9 Shades of Elves (for 1st-4th level PCs). Set in Dimgaard - a dark & gritty campaign with difficult themes usually drawn from actual history.
This gothic horror adventure, in a nod to Ravenloft, takes the party to a typical small town full of dark & terrible secrets. Players face puzzles, intrigue, & things going bump in the night.
A Twist in Time VIII - To the Front! Maybe Some 20th Century Thinking Can Help Break the Stalemate
Summary:
Survived the ambush at the City States meeting. The Roun soldiers are ready to fight. The Princess is determined see this through to the end no matter the danger. Ruck up & get moving, to the front!
Description:
You survived the ambush at the City States of Free Men meeting. The Roun soldiers are ready to fight but need to
be escorted to the front. The Princess is determined see this through to the end no matter the danger. The main battle line between
the CSoFM and the Empire of Man has been stagnant for months. There are reports that the Nazi backed EoM are preparing a big
offensive soon. The Princess is hoping that the Roun soldiers and your otherworld 'magic' can save the day. You realize the only way
back to the 20th century is through the Empire of Man and their Nazi stooges.
A team of Agents is sent to the town of Glenridge, Long Island to investigate a series of grisly murders which have rocked the small, rich, seaside community.
Join the privateer crew of the Tsemaus as the find themselves facing unfriendly natives after they beach their ship to clean the hull. A game in the Spelljammer universe.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.