It's 1963. Rain obscures your vision as you stumble through the English countryside. Suddenly a castle appears out of the darkness... Join us for an evening of campy frights.
Description:
It’s 1963. Rain obscures your vision as you stumble through the English countryside. Your car, a misfortune of economical engineering, is left far behind. Suddenly, a van splashes you as it races by, too fast to flag down. Lightning splits the sky, and you would swear you saw the glint of... rhinestones? Meanwhile, many miles away, something crawls to the surface of a dark Scottish loch… You press on, hoping to find shelter, for what could be worse than being caught in the wilderness on a dark and stormy night? Suddenly a lantern appears out of the darkness, then a gate, a tower... a castle. Is it safe? Someone thinks so, for there seem to be other travelers arriving at the door. Join us for an evening of campy frights inspired by the music of Midnight Syndicate and the films of Hammer Productions. Costumes encouraged but not required. For advance casting, please visit our website.
It’s 1873, the Age of Steam and Sorcery. Attend the Royal Ascot, bet on the horseraces, and meet royalty, faerie, artists, and sorcerers. Will the Steam Lords be able to advance their nefarious plots?
When marches and demonstrations fail, some people are willing to do more to end the war. In the bleakest hours of America, something even darker lurks in the hearts and minds of a nation on the brink.
Just a few blocks over from Sesame Street, life for for monsters, birds and sentient animals is anything BUT wonderful. Today's episode is about tension, and is brought to you by the letters IA IA!
Description:
On Parsley Street, just a few blocks away from Sesame Street, the monsters, grouches and muppets are in fact real; while it is peaceful and lovely ON Sesame Street, the rest of the world is anything but. IN 1970s NYC, there’s a slow simmer tension of race, politics, drugs, and war going on, not to mention something just a little supernatural. This episode is all about tension, kids, and is brought to you by the letters IA IA! A Chtulhu Live Adventure inspired by the world of Sesame Street.
Following the dousing of the Red Star, the Wyrm seized the confusion and loss as an opportunity to strike at the Garou where it would hurt them most. Welcome to the final stand against the Apocalypse.
This is an event about The Event. We do not know what The Event is or who They are. Do not think about The Event. It will cause distress. Now it's time for the Quiz Program. Remain indoors!
Each year, the Iron Works hosts the Speedtown Invitational, a week-long event ending in a night of entertainment & combat. House Lily has invited you to join the festivities.
Its been 25 years since a traveling preacher-man moved through the south, leaving a string of strange births in his wake. Now they are grown; they feel the call and it is time to seek their destiny.
Description:
Its been 25 years since a traveling preacher-man moved through the south, leaving a string of strange births in his wake. Dozens of unexpected children were born, special children just like you. Now, all those special children are grown, and each of you feel the call. Like an invisible pull on your soul, you feel a call to return to the South and seek their destiny. A Call of Cthulhu Adventure inspired by Will Thrasher's Preacher Man.