While delivering goods to Fort Vesterlan its commander asks for your assistance. Stronger and larger groups of undead are wandering from the Defiled Lands into the An’Lea forest. Can you find the reason for this escalation?
In a random twist of fate, you're tossed into a secret war, when you and a group of strangers find a dying man in a subway station in New York. The man, with his dying breath, begs for the group to protect the item he carries. Can you survive with a sinister force bent on bringing the war public, chasing you down, will you ever reach safety, or will it all blow up, out of control?
In a random twist of fate, you're tossed into a secret war, when you and a group of strangers find a dying man in a subway station in New York. The man, with his dying breath, begs for the group to protect the item he carries. Can you survive with a sinister force bent on bringing the war public, chasing you down, will you ever reach safety, or will it all blow up, out of control?
In a random twist of fate, you're tossed into a secret war, when you and a group of strangers find a dying man in a subway station in New York. The man, with his dying breath, begs for the group to protect the item he carries. Can you survive with a sinister force bent on bringing the war public, chasing you down, will you ever reach safety, or will it all blow up, out of control?
In a random twist of fate, you're tossed into a secret war, when you and a group of strangers find a dying man in a subway station in New York. The man, with his dying breath, begs for the group to protect the item he carries. Can you survive with a sinister force bent on bringing the war public, chasing you down, will you ever reach safety, or will it all blow up, out of control?
You recovered Merlin’s artifact and repaired the rip in time. Unfortunately, Morgana escaped. The return trip to Oxford for Sir Flux and friends was uneventful. However, in your 4-day absence, it appears the clerics of Antyb reduced their once fine temple to a one-room shack. Why? How? Roleplaying encouraged, combat inevitable. 9th to 11th level characters provided.
You recovered Merlin’s artifact and repaired the rip in time. Unfortunately, Morgana escaped. The return trip to Oxford for Sir Flux and friends was uneventful. However, in your 4-day absence, it appears the clerics of Antyb reduced their once fine temple to a one-room shack. Why? How? Roleplaying encouraged, combat inevitable. 9th to 11th level characters provided.
You recovered Merlin’s artifact and repaired the rip in time. Unfortunately, Morgana escaped. The return trip to Oxford for Sir Flux and friends was uneventful. However, in your 4-day absence, it appears the clerics of Antyb reduced their once fine temple to a one-room shack. Why? How? Roleplaying encouraged, combat inevitable. 9th to 11th level characters provided.
You have awoken, the world is broken... you have a teleporter that can take you back to before... Can you stop the power grab? What will you do to avert certain danger?
You have awoken, the world is broken... you have a teleporter that can take you back to before... Can you stop the power grab? What will you do to avert certain danger?