It's dark, you're lost, you're frustrated, and that's only after you paid $8 to see the movie. Feel cheated again, this time by hunting down the infamous Blair Toon. Customized new schticks and gadgets for added satisfaction without the early morning side effects! Join the bandwagon for some good Toon RPG action! GM Peter Brooks.
Play the Dark Ages setting in which the forces of Lilith are attempting to take control of medieval Eastern Europe. Any clan from the Vampire: Dark Ages main book, Player's Handbook, or Storyteller's Guide is acceptable. Non-tradition mages or hedge-magi are also okay as are garou made with the use of We re Wo If: The Dark Ages.GM Kamal Lombardi.
In order to defeat the Source of All Evil in Japan, Ranma, Akane, and the others must travel to that most foul pit of terror-the original Tomb of Horrors! GM Alexander MacLeod IV.
The next segment in a long-running campaign. A story about some not-too-eager heroes and the quest that takes over their lives. All-new players will be brought up to speed as the story picks up where the previous left off. GM Ron VanBlarcum.
Pick up where we left off last year. New players brought up to speed. Adventure about a crew of less than enthusiastic heroes who fall into a rather unsuspected position. Game will keep going every year till the story is done or everyone's dead. See ya there. GM Ron VanBlarcum.
Your party is known to be the experts in dealing with the demonic foes. A clue to their invasion has been found, but now comes your greatest challenge. You must track them home, defeat them, and save the realms. Roleplaying encouraged, combat inevitable. Characters (level 6-8) provided. GM Kent King.
Your party is known to be the experts in dealing with the demonic foes. A clue to their invasion has been found, but now comes your greatest challenge. You must track them home, defeat them, and save the realms. Roleplaying encouraged, combat inevitable. Characters (level 6-8) provided. GM Kent King.
Pain.Torture. Humiliation. In the months since Alba Ker won the Wand of Orcus, he's put it to good use-on you.Your endless suffering under the Demon Lord has driven you to a final act of desperation: a death race through Alba Ker's nightmare labyrinth. But beware, the Chaos Factor ensures only the sickest shall survive.This head-to-head event simultaneously pits two groups of players against each other-in the same dungeon. Characters provided. GM Thomas Lommel.
The great and forbidding abode of the overlord Asmodeus, ruler of Nessus, the 9th plane of Hell. Your battle has taken you here, and here is where it must end.The player characters are the remaining heroes of a long war between good and evil. Who will prevail in the end? An adventure for six to eight characters of 18-20th level. Characters provided or bring your own character, subject to the GM's approval. Must bring your own dice. GM Fabio Lo Magno.
Part III of the Imperceptor series. You have just returned from Latransk with the crystal hammer. You see the army of snakemen about to invade what's left of the city. Unable to fight them, you escape into the tunnels below the city. A stranger has an odd set of directions from an old friend that lead to the Swords of Cole. Can you translate the note and find them? Enjoy puzzles? GM John Murphy.