In a sprawling jungle of despair where the haves live forever and the have-nots die unmourned, can cybernetic freaks fighting for truth, justice, and the American way really make a difference?
Long Description:
The city is a sprawling jungle of filth and despair where the haves rule the world from opulent sanctuaries while the have-nots scrape and struggle just to survive. Life is cheap and freedom is a luxury most people can't afford. Can a bunch of cybernetic, bio-engineered, mutant freaks fighting for truth, justice, and the American way bring hope to such a grim place?
Event Type:
RPG - Role Playing Game
Game System:
QAGS
Rules Edition:
2nd
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)