Those calling themselves superheroes fell first. Now who is left to save the world? A disparate group forms at “the Block”, but before they can face the enemy they have to escape their prison cells.
Long Description:
The attack was sudden, swift, and without warning. Those calling themselves superheroes fell first, and other paranormals quickly fell in their wake. Humanity was outclassed and many began to wonder if this was the end. Yet hope exists. One of the goals of the Block superprison was to remain hidden, out of sight, and out of mind. Within those mighty walls a disparate group comes together. But before they can face the enemy they will first have to escape their prison cells. Creative problem solving and role-playing stressed.
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
3rd
Minimum Players:
4
Maximum Players:
8
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)