Of Course You Can Design a Game, But Can You Design a Good One?
Title:
Of Course You Can Design a Game, But Can You Design a Good One?
Year:
2013
Original Order:
10781
Game:
2013-SEM1346700
Group:
Lewis Pulsipher
Short Description:
What makes a game "good" and how do you know yours is? Dr. P wrote McFarland's book "Game Design" and designed Britannia, Dragon Rage, etc. See Wikipedia
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
150
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)