A binary deck-builder based on intrigue & betrayal. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Long Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Ascendant
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
4
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)