Conflict between groups of individuals, somewhat less good-willed adventurers, & denizens of a village who had all they can take.
Long Description:
This is a game depicting conflict between a group of individual and somewhat less than good willed adventurers, and the denizens of a local village who have had about all they can take from the would be heroes that constantly abuse their hospitality. The object of the game for the villagers is to gently persuade the adventurers that their attitude and presence in your town is not appreciated through the use of tar, feathers and a wooden rail which you use to run them out of town. While the object for the adventurers is to teach recalcitrant villagers a much needed lesson about the virtues of hospitality by murdering them, looting them and burning their peaceful village to its very foundations.
Event Type:
BGM - Board Game
Game System:
When Good Villagers Go Bad
Rules Edition:
1st
Minimum Players:
6
Maximum Players:
10
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)