Artemis will patrol the Shuko Cluster to keep the peace & enforce galactic law. This historical scenario puts you & your Academy-mates through the wringer!
Long Description:
After multiple reports of pirate attacks on the off world colonies, fleet strength must be shown. Artemis will patrol the Shuko Cluster to keep the peace and enforce galactic law. This historical scenario puts you and your Academy-mates through the wringer! This is a daunting task on it’s own, but recent sightings of an old enemy have made the situation a powder keg the USFP can not afford. Your orders are to patrol the Shuko Cluster, neutralize the Pirate threat, and make sure the cold war with The Skaraan remains cold.
Event Type:
EGM - Electronic Games
Game System:
Artemis
Rules Edition:
v2
Minimum Players:
1
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)