Everyone knows bringing an ancient evil back into the world takes hard work, dedication, & a whole lot of stupidity. So recruit some cultists, maybe a sacrificial giraffe, & complete some rituals.
Long Description:
Take off to the Great White North in this fast, stick it to your neighbor style game. A Games Magazine Family game of the Year nominee. Grab your axe and keep your wits about you to get ahead of your fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters but always be wary of the dreaded Sasquatch.
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Cultists & Cthulhu
Rules Edition:
1st
Minimum Players:
1
Maximum Players:
8
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)