The Society thought the Apsis left Tian Xia in disgrace years ago, but Amara Li has discovered that an Aspis operative under deep cover has retaliated against the Society. It's time to find the spy.
Long Description:
A Pathfinder Society Scenario designed for levels 3-7. When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge factions well as a special metaplot element from Pathfinder Society Special #6–98: "Serpents Rise". Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure. Written by Nathan King.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
30
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)