Villains captured a key member of the Society & put his soul up for sale in an extraplanar market. The PCs must travel to another world & retrieve him before he's sold to an otherworldly being.
Long Description:
A Pathfinder Society Scenario designed for levels 7–11. Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever? Content in “Abducted in Aether” also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Jason Keeley.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
30
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)