Games and Simulations: Leveraging their use in Science Education
Title:
Games and Simulations: Leveraging their use in Science Education
Year:
2016
Original Order:
1772
Game:
2016-TRD1686019
Short Description:
This session will help educators (K-16) leverage the captivating power of games to engage students in authentic science practices. You will walk away examples and tools to use in your classroom.
Long Description:
The use of models and simulations in the form of games can be leveraged in a classroom environment to engage students of all ages (K-16) in authentic science practices. While many students might believe science content as a conglomeration of facts to be memorized, the use of science tools and scientific thinking is very important. Game mechanics can help scaffold students to understand these more hidden aspects of science. This session will discuss what research says about science/ models/ games and how those ideas look similar and different at the elementary/secondary/and college level. This session is aligned with the Next Generation Science Standards.
Event Type:
TRD - Trade Day Event!
Minimum Players:
1
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)