It's Spring Break at Superhero High. But you can't go home for break & are stuck on monitor duty with some of your closest friends. What's a teenage hero in training to do?
Long Description:
Spring Break should be a time of fun and enjoyment back home with your family. But you’re stuck at the school. Even worse, the Save The Day alarm won’t stop ringing, and none of the professors are around to help! It’s up to you and your friends to keep the world safe and prove you’re worthy of being Hero of the Year.
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
DC Adventures
Minimum Players:
3
Maximum Players:
6
Age Required:
kids only (12 and under)
Experience Required:
None (You've never played before - rules will be taught)