1814: Summoned to the estate of your dear Uncle Alfred Darcy to hear the reading of his will, you see a strange green-hued storm approaching on the horizon as you are all gathered in the library.
Long Description:
1814: Summoned to the estate of your dear Uncle Alfred Darcy, along with your cousins and other guests, to hear the reading of his will. Gathered in the mansion's library, you see a strange green-hued storm approaching on the horizon. What was dear Uncle Darcy up to in his locked greenhouse? Why is there a key to a locked room inside a glass jar in the study? What will you inherit and why were you specifically chosen for this heirloom?
Event Type:
RPG - Role Playing Game
Game System:
Call of Cthulhu
Rules Edition:
7th
Minimum Players:
4
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)