An irresistible call summons you and other Immortals to Chicago. Is it the true Gathering? No! It's a sinister ritual that you must fight to the end! Can you be the ONE to survive and claim the Prize?
Long Description:
You've been called to the "Windy City," shadowed by an ominous dread you cannot shake. Clashing swords echo from a nearby alley, but no one is there when you arrive. A distant flash of lightning heralds a Quickening—marking the death of an Immortal like yourself. Armed with centuries of knowledge and experience from trying to keep your own head, you aren't easily shaken...but this is something new.
The night stretches on, and you start to run into friends and rivals from centuries' past. As information starts to flow, it quickly becomes clear that the irresistible pull that brought you all here is not for the Gathering. Rather, some kind of dark ritual is targeting you all; threatening your souls, the Prize, and the fate of the Earth—unless you put a stop to it with your blades!
The last Immortal standing wins a replica sword from Highlander.
Warning: PvP & possible beheadings
Event Type:
RPG - Role Playing Game
Game System:
Everyday Heroes
Rules Edition:
1st
Minimum Players:
6
Maximum Players:
60
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)