Time & time again, the Denarians have violated Mab's Accords. Will this be allowed to continue, or is it time to expel them? Is that possible?
Description:
Time and time again, the Knights of the Blackened Denarii have violated Mab’s Unseelie Accords. Can this continue to be tolerated, or is it time to take steps and expel them. Do the Accords permit it at all? A meeting of the signatories has been called to consider the issue.
A gate has opened, but where & when it goes you cannot say. You've been seeking peace, an escape - is this your opportunity, or just another trap?
Description:
You got yourself trapped here with other enhanced beings and no matter what powers you bring to bear, you can't seem to find a way out. How did you get here? Why are you here? Where is here? And the most important question of all… How can you get home? Answer all these questions in this Cthulhu inspired adventure.
Inspired by Jim Butcher's The Dresden Files. Trapped in a freak snowstorm, the occupants of a hotel find themselves in trouble. It all started with a dead body - murder, magic, mobsters, & more.
Description:
Inspired by and dedicated to Jim Butcher’s The Dresden Files. Trapped in a freak snowstorm, The occupants of a hotel find themselves involved in a lot more trouble than they bargained for. It all started with a dead body... Murder, magic, mobsters and more await those unfortunate enough to be trapped.
You are a special force hired by the constables to track a shipment of stolen souls through Fallen London. where will this mission take you? Based on the setting by Failbetter Games.
On the US/Mexican border, the HUGE new wall is causing quite a stir. When a greater threat arrives, can people on both sides work together to defeat it?
Description:
On the US/Mexican border, the HUGE new wall is causing quite a stir, and seems destined to divide people more than just geographically. When a greater threat arrives and threatens citizens of both countries, can people on both sides work together to defeat it? Find out in this Cthulhu inspired scenario!
Relive the opening of Return of the Sith. Can the republic keep the Separatists from destroying the Venerator Class Star Destroyer? Arc-170s, Jedi Starfighters & Droid Fighters clash over Coruscant.
Relive the opening of Revenge of the Sith. Can the Republic keep the Separatists from destroying the Venerator Class Star Destroyer? Arc-170s, Jedi Starfighters & Droid Fighters clash over Coruscant.
Relive the opening of Return of the Sith. Can the republic keep the Separatists from destroying the Venerator Class Star Destroyer? Arc-170s, Jedi Starfighters & Droid Fighters clash over Coruscant.
A terrible beast known as a Terrasque hunts the residents of Terrascon. It raids merchant paths & prevents goods from getting into the city, as well as people leaving. Will you kill the monster?
The crew of the Black Kraken has the devil's luck. You've just taken a fat treasure galleon, & it's clear sailing all the way back to Tortuga. Too bad everyone on board has their own dark agenda.
Description:
Blackened Hearts is a self-contained, one-shot pirate-themed LARP for up to 15 players. All characters are pre-generated, with their own specific powers, histories, play guidelines, and victory conditions. This is primarily an intrigue game, with options for achieving your goals through gambling, persuasion, intimidation, coalition-building, and in the final moments of the game, a flurry of violence.
The crew of the Black Kraken has the devil's luck. You've just taken a fat treasure galleon, & it's clear sailing all the way back to Tortuga. Too bad everyone on board has their own dark agenda.
Description:
Blackened Hearts is a self-contained, one-shot pirate-themed LARP for up to 15 players. All characters are pre-generated, with their own specific powers, histories, play guidelines, and victory conditions. This is primarily an intrigue game, with options for achieving your goals through gambling, persuasion, intimidation, coalition-building, and in the final moments of the game, a flurry of violence.
A game of giant monster city stomping combat. Do you have what it takes to be the King of the Monsters! A homebrew game that has been around for over 20 years comes to Gen Con.
A game of giant monster city stomping combat. Do you have what it takes to be the King of the Monsters! A homebrew game that has been around for over 20 years comes to Gen Con.
Play the part of a giant Kaiju monster like Godzilla or King Kong bent on destroying each other. Easily taught home rules & young players welcome with playing adults.
Description:
Come play in this battle Royal where each player gets to play a Kaiju like monster, as they vie to be the last monster standings. Knock down buildings launch acidic spittle at your foes, and stomp on any puny humans foolish enough to get in your way. Game is based on Home rules originally written by John Crimmins, rules are easily taught. Come play this pulp-game of giant monsters, killing each other and destroying a city and the Puny humans atempting to defend their city. Uses the original Destroy All Monsters rules.
Play the part of a giant Kaiju monster like Godzilla or King Kong bent on destroying each other. Easily taught home rules & young players welcome with playing adults.
Description:
Come play in this battle Royal where each player gets to play a Kaiju like monster, as they vie to be the last monster standings. Knock down buildings launch acidic spittle at your foes, and stomp on any puny humans foolish enough to get in your way. Game is based on Home rules originally written by John Crimmins, rules are easily taught. Come play this pulp-game of giant monsters, killing each other and destroying a city and the Puny humans atempting to defend their city. Uses the original Destroy All Monsters rules.
It's 1926. You just want to enjoy your firewhisky & gigglewater at the Blind Pig speakeasy. If you lay low, maybe you won't find any trouble - but where's the magic in that? Roleplaying stressed.
A professor has been stabbed with an antique wooden sword in a locked room. Can you solve the mystery? This is a role playing game set in the universe of the Dirk Gently books by Douglas Adams.
Description:
A professor has been stabbed with an antique wooden sword in a locked room. You are taking the course, Holistic Criminology 42 1/2. Can you solve the mystery? This is a role playing game set in the universe of the Dirk Gently books by Douglas Adams.
There's been a security breach at the Hawkins National Laboratory. Start your investigation by interviewing Dr. Martin Brennan. Contact Chief Jim Hopper if you need local assistance.
You have been shipwrecked on an uncharted island. At night, survive the scourge of monsters rising up from the depths. Can you solve the riddle of the island by day before night falls?
You won the chance to have your portrait painted by a master painter, you were thrilled! Now you can't help but wonder what secrets lie behind his masterpieces in La Galerie Fantastique.
Description:
When you won the chance to have your portrait painted by a famous master painter you were thrilled. But now, as you wonder among the portraits hanging in his traveling gallery, waiting for your turn, you find yourself disturbed. There is something about the paintings, something realer and more strange than you can possibly imagine. What waits behind the paintings? Find out in this Cthulhu inspired adventure.
Something strange is in the bayou! Join other primaschola magic school students to discover the mystery & new cryptids & creatures. Family-friendly; role-playing stressed.
Description:
Your kooky herbology professor has assigned you and your fellow magic school students to find some obscure magical herbs and roots in the woods of eastern Georgia. You’re hosted by a parabotanist witch at her farm, and she’s given you fair warning about various creatures in the forest to watch out for. Luckily, forest protector Papa Bois has sided with you and offered to help you find your treasure and keep away from the dangers. You’ve got your magic, and a bit of muscle, but mostly your pluck and wits to help you out. Can you survive the trek, gather your goodies, and make the grade? Or will you be killed … or worse, expelled?
Something strange is in the bayou! Join other primaschola magic school students to discover the mystery & new cryptids & creatures. Family-friendly; role-playing stressed.
Description:
Your kooky herbology professor has assigned you and your fellow magic school students to find some obscure magical herbs and roots in the woods of eastern Georgia. You’re hosted by a parabotanist witch at her farm, and she’s given you fair warning about various creatures in the forest to watch out for. Luckily, forest protector Papa Bois has sided with you and offered to help you find your treasure and keep away from the dangers. You’ve got your magic, and a bit of muscle, but mostly your pluck and wits to help you out. Can you survive the trek, gather your goodies, and make the grade? Or will you be killed … or worse, expelled?
You should be at magic school but the mysteries of the Georgia woods call. You were warned to take extra shoes, stay on the paths, & keep away from mundanes, but you don't listen well. You have magic!
Description:
Set in the world of the Magimundi, a new North American magical universe, this module is part of a larger action and magic-filled adventure campaign that includes a magic school that can slip in and out of space and time. You will find intrigue, treachery, strange beasts and stranger spells, railroad tracks and ley lines twisted and wrecked by unstoppable armies, and - perhaps - the end of a great terror that threatens to upend the world. You’ll play an aspiring wizard in one of six magical specialties, using your skills, spells, rituals, and relying on your friends to survive and save your school. We use a custom system with Fate dice to get you playing quickly and collaborating with others. Fun surprises abound since magic can be very unpredictable!
You should be at magic school but the mysteries of the Georgia woods call. You were warned to take extra shoes, stay on the paths, & keep away from mundanes, but you don't listen well. You have magic!
Description:
Set in the world of the Magimundi, a new North American magical universe, this module is part of a larger action and magic-filled adventure campaign that includes a magic school that can slip in and out of space and time. You will find intrigue, treachery, strange beasts and stranger spells, railroad tracks and ley lines twisted and wrecked by unstoppable armies, and - perhaps - the end of a great terror that threatens to upend the world. You’ll play an aspiring wizard in one of six magical specialties, using your skills, spells, rituals, and relying on your friends to survive and save your school. We use a custom system with Fate dice to get you playing quickly and collaborating with others. Fun surprises abound since magic can be very unpredictable!
You should be at magic school but the mysteries of the Georgia woods call. You were warned to take extra shoes, stay on the paths, & keep away from mundanes, but you don't listen well. You have magic!
Description:
Set in the world of the Magimundi, a new North American magical universe, this module is part of a larger action and magic-filled adventure campaign that includes a magic school that can slip in and out of space and time. You will find intrigue, treachery, strange beasts and stranger spells, railroad tracks and ley lines twisted and wrecked by unstoppable armies, and - perhaps - the end of a great terror that threatens to upend the world. You’ll play an aspiring wizard in one of six magical specialties, using your skills, spells, rituals, and relying on your friends to survive and save your school. We use a custom system with Fate dice to get you playing quickly and collaborating with others. Fun surprises abound since magic can be very unpredictable!
The Battle of the Bands is tonight! But a thunderbird picked now to die & you've been tasked with tracking & protecting it from poachers. Can you be 2 places at once? You are wizards, after all.
Description:
This game is part of a larger RPG campaign set in the Magimundi, a new North American magical universe. It takes place in the Pacific Northwest in the mid-1990’s at the height of the grunge music scene and the Magimundi Vampire Wars. You’re magic school students and bandmates just trying to make the grade and earn some fans. But your bass player is a vampire and there are rival clans seeking to cause trouble. As the Magimundi officials try to keep the peace (or not) and keep the secrecy of the magical and vampire worlds from the eyes of the mundanes, you just want to keep the band together and maybe get a sweet record deal. This is a whimsical and unpredictable magical universe with some serious undertones of conflict between species. The custom system uses Fate dice and is easy to learn. It focuses on roleplay and collaboration to solve problems. Great for teens and up!
The Battle of the Bands is tonight! But a thunderbird picked now to die & you've been tasked with tracking & protecting it from poachers. Can you be 2 places at once? You are wizards, after all.
Description:
This game is part of a larger RPG campaign set in the Magimundi, a new North American magical universe. It takes place in the Pacific Northwest in the mid-1990’s at the height of the grunge music scene and the Magimundi Vampire Wars. You’re magic school students and bandmates just trying to make the grade and earn some fans. But your bass player is a vampire and there are rival clans seeking to cause trouble. As the Magimundi officials try to keep the peace (or not) and keep the secrecy of the magical and vampire worlds from the eyes of the mundanes, you just want to keep the band together and maybe get a sweet record deal. This is a whimsical and unpredictable magical universe with some serious undertones of conflict between species. The custom system uses Fate dice and is easy to learn. It focuses on roleplay and collaboration to solve problems. Great for teens and up!
X-Men, Assemble! Join us for an alt-verse issue! Professor X has called you together to be a team, but can you save the world before super villains destroy it forever?
Based on Poe's short story. In this social elimination, role-playing party, players use abilities & social guile to either try to eliminate the Red Death, or serve it in eliminating the guests.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague.
Players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor.
Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different.
An average game takes about an hour, so there will be time for multiple games. Learn more at http://www.experimentalgamer.com/party-games/masque-red-death/
Based on Poe's short story. In this social elimination, role-playing party, players use abilities & social guile to either try to eliminate the Red Death, or serve it in eliminating the guests.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague.
Players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor.
Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different.
An average game takes about an hour, so there will be time for multiple games. Learn more at http://www.experimentalgamer.com/party-games/masque-red-death/
Based on Poe's short story. In this social elimination, role-playing party, players use abilities & social guile to either try to eliminate the Red Death, or serve it in eliminating the guests.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague.
Players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor.
Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different.
An average game takes about an hour, so there will be time for multiple games. Learn more at http://www.experimentalgamer.com/party-games/masque-red-death/
Is it enough to slap on a pair of tights & fight to the overlords of evil? Can you muster up the courage to rescue the innocent & fight for justice?
Description:
It has been a few years now that the meta humans have been identified and have had their mark on world events. These supers have a wide range of abilities and powers ranging from extreme strength, mind manipulation and elemental control. Government authorities have recruited some of these exceptional people to form SUPERCOMMAND to respond to meta human threats. But others live among the populace trying to make a difference at the street level. Some have been given the label “Mutant” and have been pushed to the borders of society by the prejudice of influential powerful groups. And some have been able to manipulate supernatural powers and master the arcane arts. Something is about to happen that will determine the future of the planet as we know it. Are you up to the challenge?
The top dogs of the Chicago are here to see the World's Columbian Exposition & attend an elite party hosted by its most powerful man. What opportunities, & dangers, will you uncover there?
Description:
By luck, skill, or birthright, you are the top dogs of the City of Chicago and beyond! You are here to see the World’s Columbian Exposition, the greatest and most incredible show the world has ever seen! You are also here to attend a party thrown by Victor Timothy. Through luck, force, and ruthlessness, he has climbed to the top of the social pyramid in Chicago and has used his wealth to become, for better or worse, one of the most influential men in the country. To turn down an invite to his party would be terribly rude, and regardless of how you feel about him, you wouldn’t miss this evening for the world. Rumor has it there is to be an announcement this evening of some importance…you all wonder what THAT could be, and how YOU can benefit from it. Find out your fate in this Cthulhu inspired scenario!