DCC Open: The Black Heart of Thakulon the Undying Qualifier
Summary:
Gather your band & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print. Top 3 teams advance to the next round.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year marks the return of our highly-successful Dungeon Crawl Classics Open Tournament format for DCC RPG. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top three teams advancing to the second round, and the top two teams from round two advancing to the final round. Winners will receive trophies, prizes, and recognition in our published adventure modules. Gather your band and get ready to seek gold and glory. There are treasures to be won at the tournament table, and you shall have them...
DCC Open: The Black Heart of Thakulon the Undying Semi-Finals
Summary:
Gather your band & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print. Top 2 teams advance to the next round.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year marks the return of our highly-successful Dungeon Crawl Classics Open Tournament format for DCC RPG. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top three teams advancing to the second round, and the top two teams from round two advancing to the final round. Winners will receive trophies, prizes, and recognition in our published adventure modules. Gather your band and get ready to seek gold and glory. There are treasures to be won at the tournament table, and you shall have them...
The hamlet of Holler Hollow is haunted by a dark spirit. Can the PCs save the town from its dark fate or will evil conquer all? The faint of heart need not apply.
Description:
Welcome to Holler Hollow, where the weather is nice, the people friendly, and everyday is a blessing. A person couldn't ask for a better place to hang their hat. Some say it just might be paradise. Or might not be. A cold wind is blowing throught the hollow and folks are getting' a might restless. People talk of spirits roaming the hollow and folks have taken to locking their doors at night and huddling close to their fires. If ever a place needed some heroes, Holler Hollow is that place.
An adventure for 3rd level characters.
Directive from The Don, A.L.D. - Dopey-Mutant-Losers Must Be Fired!
Summary:
The Don Alternate Logic Directive (A.L.D.) says: fire all Dopey-Mutant-Losers. You! Apprentice! Ready your very good brain & your laser: this is set in Paranoia.
Description:
Mutant Crawl Classics + Paranoia RPG + Metamorphosis Alpha mash-up. You, your five clone siblings and everyone you know were decanted in The Tower. The Don A.L.D. (Alternate Logic Directive) built the Tower for winners! Winning is mandatory - The Don A.L.D. says so! Anyone who isn’t a winner is a Dopey-Mutant-Loser. You are a Dopey-Mutant-Loser but you are also an Apprentice. Apprentices are winners! The Don A.L.D. says so! The Tower is being taken over by Dopey-Mutant-Losers. The Tower needs something like a wall to protect it, a shield. As an Apprentice you are one of The Tower’s human shields. Won’t that be fun? The Don A.L.D. says so. The Don A.L.D. is right. Alpha adventures set in the Paranoia game world (modified with some surprisingly fitting and very contemporary political references) using Goodman Games’new Mutant Crawl Classics rule set.
The town of Adobes, TX was supposed to be a restful spot for everyone after dispatching an evil cult. Sadly, you just rode into a town full of crazy, where the only fix just might be burning it all!
Description:
The small town of Adobes, Texas was supposed to be a restful spot for you, and your posse after dispatching a nefarious cult. Sadly, instead of throwing back some spiritis-frumenti and grabbing that much needed bath, you've just rode into a town full of crazy where the only fix just might be burning it it all down! Join Dark Trails author, David Baity for another playtest in his Lovecraftian Weird-West.
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level-1 heroes save the day?
Description:
The windswept moors are lovely this time of year, but you'll need to ready your blades, your spells, and your wits unless you want to be the next victims of the Hound of Hirot. A well-rounded party of pregens will be provided, but players need to supply their own courage and cunning!
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level-1 heroes save the day?
Description:
The windswept moors are lovely this time of year, but you'll need to ready your blades, your spells, and your wits unless you want to be the next victims of the Hound of Hirot. A well-rounded party of pregens will be provided, but players need to supply their own courage and cunning!
The Gearwrights received a distress call from one of its members; the heroes are tasked to investigate. They are confronted by sinister forces from the moon. What do these creatures want?
Description:
The Gearwrights Guild received a garbled distress call from one of its prominent members, and the heroes are tasked to investigate. After breaking into the Gearwright’s tower, they are confronted by sinister forces from the moon. What do these lunar creatures want, and how can they be stopped?
Meteors hold the promise of rare metals & riches, so when one crashes nearby, the heroes race scavengers to the crater. If they get there first, the peril increases: the meteor houses a temple.
Description:
Lunar meteors hold the promise of rare metals and riches, so when one crashes nearby, the heroes race other scavengers to the crater. If they get there first, their peril increases, for the meteor houses the fallen temple to an alien lunar god.