Lost out beyond the Midnight Archepellago, Jocylyn Whyte and his crew of Explorers find a new land filled with wonders and riches& the question is, can they survive long enough to repair their ship and return home to tell about it? www.fantasyaspirations.com
Nonus 10th, 1669 - The finale to Men and Gods. Dursey and his crew have the final piece of the puzzle, and must now enter a strange and ancient land full of new terrors and old enemies in order to save all of Creation.
Julius, 1668 - The Montaigne have a new superweapon that could destroy the Castillian defenses and bring the war to s swift and terrible end. Six brave Heroes must race against time to put an end to this horrible device.
Quartus 1st, 1669 - For years, the Rilasciare have worked to throw off the yolk of oppression. Now, one extremist has decided on a course of action that will destroy a nation, and the only one who can stop him is one of his ownÉ
An unexpected storm catches your ship and you find yourself staring at a HUGE tree. Peril lies all around you, be it bloodthirsty lost boys, gold hungry Pirates or Natives who will stop at nothing to get their island back! This ain_x0019_t your dad's Neverland.
Corantine 17th, 1669 - ItÕs a race for a Syrneth treasure in Part One of Men and Gods, a DurseyÕs Explorers story. Swashbuckling fun from Big Daddy Thwak and the crew.
The Princess of Avalon has disappeared. Two lives are in danger as we have found that she is with child. The secrets she hides could mean the fall of Avalon. Could the fall of Avalon help or hinder your lot in life, and will you help find the princess?
Septimus 25th, 1669 - DurseyÕs Explorers have found the next piece of the puzzle, and the race is onÉ into the very heart of the Crescent Empire. Part Two of Men and Gods, by Big Daddy Thwak.
Decimus, 1668 - An Eisen village is threatened by thieves and brigands. Their only hope lies with a motley band of adventurers and sell-swords. High-spirited fun and excitement from Big Daddy Thwak.